Okay, ID software is big.
It's the company credited for inventing the first person shooter (although if you ask me, it was Atari with Battlezone), so when ID releases a game people sit up and listen.
And so Rage was unleashed upon the masses.
A rollicking, shotgun pumping, engine revving first person adventure that took over seven years to develop.
It did not have the best of launches on PC, blurry textures, screen tearing and low, low performance.
So we all patiently waited for a patch and over the weekend Bethesda software released the first patch that resolves many an issue with the game.
Screen tearing gone, performance good, textures.... um... textures still look like horse balls!
Things look OK when viewed from 10 meters away, but so does Sarah Jessica Parker. When you get up close, it's an ugly mess of poorly defines lines and blotches... just like Sarah Jessica Parker.
Apparently the poor graphics are due to the game being developed with consoles in mind.
Call me shallow, but after seven years one would think they would come up with something that looks better than Quake 4. Heck, barely any bump mapping on the environment and lights are static... STATIC LIGHTS!!! Welcome back 1998!!!
The game itself is OK but the truth is I can't get into the game when all I see is a blurry mess where a door or a chair is supposed to be.
Character textures are fine but that makes it even more distracting when you have a well defined character swimming in a sea of blurry pixels.
And then there was Hard Reset.
A budget game that you can pick up from Steam for about $30 AUD.
You know what? It looks the bomb compared to Rage! You can smash your face against the wall and all you'll see are well defined wall textures in all their pixel shaded glory.
Colourful, slick and technically superior to Rage in every graphical aspect.
Here take a look for yourself....
Yeah, Rage looks more like Quake 4. I haven't seen textures like these since 2004.